Embedded Linux Systems Architecture培训
Introduction
History of Unix/Linux
Free Software
Unix Philosophy
HOST PLAYGROUND
Play with GNU/Linux
architecture
shell
permissions
FHS (file hierarchy standard)
hard/soft links
real/effective uid/gid
scheduler
process/task/thread
IPC simple/advanced
pipes
signals
message queues
semaphores
shared memory
sockets
select/poll
IPC techniques to avoid
Host Linux setup
Yocto/ELDK (cross/target tools, libraries, packages)
Terminal Emulation
Servers (DHCP, tftp, NFS)
TARGET PLAYGROUND
files needed to run something on board
JTAG/BDI config
u-boot (checkout, config, build)
kernel (checkout, config, build)
rootfs
flat device tree
build/execute what's applicable from above on the target board
various rootfs
CRAMFS
ramdisk
MTD
JFFS2
roEXT2
ubi
build/execute what's applicable from above on the target board
comparison of root file systems
debugging
simple tools
local/remote
user/kernel
gdb
gdbserver
JTAG/BDI (optional)
profiling
gprof
gcov
oprofile
REAL-TIME
prerequisites
interrupts
reentrant code
real-time Linux
explicit/implicit preemption points
real-time preemption patch
fully preemptive kernel
hard real-time extensions
Adeos/Xenomai
adeos patch
xenomai
patch/config/build kernel
run it on board
SW RELEASE
administration
development
how to reproduce an SW release?
MISC
getopt
endianess
cheat-sheets
Except where otherwise noted content on this course outline is licensed under Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0).